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− | [[File:Stunlock.png|thumb|220x220px|The player being Stunlocked by a [[DNA Cannon]] in [[Sky Battalion]].]] |
+ | [[File:Stunlock.png|thumb|220x220px|The player being Stunlocked by a [[Main Enemy List|DNA Cannon]] in [[Sky Battalion]].]] |
'''Stunlocking''' is the process by which enemies and bosses repeatedly attack the player before they have a chance to regain control. Under normal circumstances, the player is invulnerable for a brief moment after being hurt by an attack, but certain enemies and bosses can override this rule with their special attacks. |
'''Stunlocking''' is the process by which enemies and bosses repeatedly attack the player before they have a chance to regain control. Under normal circumstances, the player is invulnerable for a brief moment after being hurt by an attack, but certain enemies and bosses can override this rule with their special attacks. |
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− | In [[Freedom Planet]], some of the attacks that can Stunlock include [[Serpentine]]'s Bullet Rain, the energy waves from [[ |
+ | In [[Freedom Planet]], some of the attacks that can Stunlock include [[Serpentine]]'s Bullet Rain, the energy waves from [[Main Enemy List|DNA Cannons]] (pictured), lava in [[Thermal Base]], and the energy bolts from [[Sparky]] in [[Battle Glacier]]. |
Revision as of 00:07, 22 October 2015
Stunlocking is the process by which enemies and bosses repeatedly attack the player before they have a chance to regain control. Under normal circumstances, the player is invulnerable for a brief moment after being hurt by an attack, but certain enemies and bosses can override this rule with their special attacks.
In Freedom Planet, some of the attacks that can Stunlock include Serpentine's Bullet Rain, the energy waves from DNA Cannons (pictured), lava in Thermal Base, and the energy bolts from Sparky in Battle Glacier.