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{{In Development|articleorsection = atricle|wipcontent = Any changes for the Final release}}
{{Enemy|Name = Proto Pincer|Found In = [[Dragon Valley]]
 
(FP2) (Sample Version)|Picture = ProtoPincer.png|Succeeded By = [[Trigger Joy]]}}The '''Proto Pincer''' is a boss appearing in [[Freedom Planet 2]]. It is a crab-like robot that is the first (and only) boss to appear in the Sample Version of said game.
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{{Enemy|Name = Proto Pincer|Found In = [[Dragon Valley]] (FP2)<br>(Sample Version)|Picture = Fp2-protopincer.png|Succeeded By = {{HideSpoiler|[[Trigger Joy]]}}}}
   
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The '''Proto Pincer''' is the End-Boss of [[Dragon Valley]] in [[Freedom Planet 2]], and the only fightable boss in the Sample Version.
It is first seen in [[Dragon Valley]], crashing through the stage in its ball state, causing vines and rocks to fall down onto the area around the player. Shortly before the boss fight, the Proto Pincer will roll down a large hill after the player, similar to the boulder chase from the previous game. Once the player reaches the end of the stage, it will appear and the boss fight will begin.
 
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== Appearance ==
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The Proto Pincer is a large, purple crab-like robot with two long legs, two large pincers with red orbs and a devious smile. It is capable of transform into a ball as a means of quick transportation and causing collateral damage.
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== Behavior ==
 
The Proto Pincer is first seen crashing through the stage in its Ball Mode, causing vines, trees and rocks to fall down onto the area around the Player. Shortly before the boss fight, it will roll down a large hill after the Player, similar to the indy-style boulder chase from the first game (except it will roll past the Player instead of rolling over them). Once the Player reaches the end of the stage the Proto Pincer will appear and the boss fight will begin.
   
 
=== Boss Attacks ===
 
=== Boss Attacks ===
* '''Ball Mode: '''The Proto Pincer will start off the fight with this attack.''' '''Afterwards, once it loses a full unit of health, it will transform and bounce around the area, creating shockwaves whenever it hits the ground.
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* '''Ball Mode: '''The Proto Pincer will start off with this attack.''' '''Afterwards, once it loses a full unit of health, it will transform and bounce around the area, creating shock waves whenever it hits the ground.
* '''Pincer Claws: '''The Proto Pincer will move around and attack with it's claws, extending them and attacking, always in a diagonal angle.
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* '''Claw Attack: '''The Proto Pincer will move around while extending and attacking with it's claws. It only uses this attack in a diagonal angle.
* '''Pinching Jump: '''The Proto Pincer will jump into the air, pinching its claws while at the same time, twitching its legs, inflicting damage and [[Stunlocking|Stunlock]] on the player.
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* '''Ground Slam: '''The Proto Pincer will slam it's pincers on the ground, creating shock waves that go in both directions.
Once it's defeated, the Proto Pincer will transform into its ball state one more time and bounce around the area until it explodes. Afterward, a [[Star Cards|Star Card]] will appear and must be collected in order to complete the stage.{{BossTable}}
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* '''Jump Kick: '''The Proto Pincer will jump into the air, pinching its claws while at the same time, twitching its legs, inflicting [[Stunlocking|stunlock]] on the Player.
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Once it's defeated, the Proto Pincer will transform into its Ball Mode one more time and bounce around the area until it explodes. Afterwards, a [[Star Cards|Star Card]] will appear and the Player must collect it in order to complete the stage.
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As of the 1.0.5 update of the Sample Version, the Player will no longer be able to damage the Proto Pincer simply by attacking any part of it's body. Instead, it's weak points, which are the red circles on it's claws, must be hit in order to damage it.
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{{BossTable}}
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[[Category:Enemies]]
 
[[Category:Bosses]]
 
[[Category:Bosses]]
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[[Category:First Bosses]]
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[[Category:Villains]]
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[[Category:Other Villains]]
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[[Category:Robots]]
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[[Category:Freedom Planet 2 Bosses]]

Revision as of 01:57, 8 March 2020

FP2 IconOptions
This section contains information about content that is currently in development.


The Proto Pincer is the End-Boss of Dragon Valley in Freedom Planet 2, and the only fightable boss in the Sample Version.

Appearance

The Proto Pincer is a large, purple crab-like robot with two long legs, two large pincers with red orbs and a devious smile. It is capable of transform into a ball as a means of quick transportation and causing collateral damage.

Behavior

The Proto Pincer is first seen crashing through the stage in its Ball Mode, causing vines, trees and rocks to fall down onto the area around the Player. Shortly before the boss fight, it will roll down a large hill after the Player, similar to the indy-style boulder chase from the first game (except it will roll past the Player instead of rolling over them). Once the Player reaches the end of the stage the Proto Pincer will appear and the boss fight will begin.

Boss Attacks

  • Ball Mode: The Proto Pincer will start off with this attack. Afterwards, once it loses a full unit of health, it will transform and bounce around the area, creating shock waves whenever it hits the ground.
  • Claw Attack: The Proto Pincer will move around while extending and attacking with it's claws. It only uses this attack in a diagonal angle.
  • Ground Slam: The Proto Pincer will slam it's pincers on the ground, creating shock waves that go in both directions.
  • Jump Kick: The Proto Pincer will jump into the air, pinching its claws while at the same time, twitching its legs, inflicting stunlock on the Player.

Once it's defeated, the Proto Pincer will transform into its Ball Mode one more time and bounce around the area until it explodes. Afterwards, a Star Card will appear and the Player must collect it in order to complete the stage.

As of the 1.0.5 update of the Sample Version, the Player will no longer be able to damage the Proto Pincer simply by attacking any part of it's body. Instead, it's weak points, which are the red circles on it's claws, must be hit in order to damage it.