(Added link. (Surprised it wasn't added before.)) Tag: Visual edit |
m (Overhaul. (Hmm... wonder what else there is to do.)) Tag: Visual edit |
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== Freedom Planet == |
== Freedom Planet == |
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{| class="wikitable" border="1" |
{| class="wikitable" border="1" |
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! Name |
! Name |
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|- |
|- |
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| BuoyBuoy |
| BuoyBuoy |
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− | | |
+ | |[[File:BuoyBuoy (Old).png|centre]] |
⚫ | |||
| Small gray/purple robot with blue gems that produces spherical sparks from both sides of its body. |
| Small gray/purple robot with blue gems that produces spherical sparks from both sides of its body. |
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+ | The top one is the beta variant, and the bottom one is the final one. |
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| [[Jade Creek]], [[Final Dreadnought|Final Dreadnought Round 2]] |
| [[Jade Creek]], [[Final Dreadnought|Final Dreadnought Round 2]] |
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|Water |
|Water |
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− | === |
+ | === Scrapped === |
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! Name |
! Name |
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|[[Horizon Starport]] |
|[[Horizon Starport]] |
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| |
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⚫ | |||
+ | |[[File:Magnetizer.gif|center]] |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | |[[File:Sweeper.gif|center]] |
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⚫ | |||
+ | |[[Warp Sector]] |
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+ | | |
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+ | |} |
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+ | |||
+ | === Unused === |
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+ | {| class="wikitable" border="1" |
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+ | ! Name |
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+ | ! Image |
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+ | ! Description |
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+ | ! Location |
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+ | !Element |
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+ | |- |
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+ | |Crane |
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+ | |[[File:Crane.png|center]] |
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+ | |An Crane-Like Enemy (unfinished). |
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+ | |Final Dreadnought 1 |
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⚫ | |||
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|Hopper Missile |
|Hopper Missile |
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[[File:Hopper Missile 4.png|centre]] |
[[File:Hopper Missile 4.png|centre]] |
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|An unused enemy known as a Hopper Missile. Like the 'Mallet' enemy, these two enemies are considered to be merely sketches for enemy concepts. |
|An unused enemy known as a Hopper Missile. Like the 'Mallet' enemy, these two enemies are considered to be merely sketches for enemy concepts. |
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+ | |??? (Likely the Scrapped Rust Yard Stage) |
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⚫ | |||
|unknown |
|unknown |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
|- |
|- |
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|Mallet |
|Mallet |
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|[[File:Mallet.png|centre]] |
|[[File:Mallet.png|centre]] |
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− | |A Turret-like enemy, but with a Mallet instead of a turret. |
+ | |A Turret-like enemy, but with a Mallet instead of a turret. |
+ | Named <u>"Hammer Turretus"</u> by Strife on the official ''GalaxyTrail'' Discord server. |
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|??? (Possibly the Scrapped Stage Rust Yard) |
|??? (Possibly the Scrapped Stage Rust Yard) |
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|unknown |
|unknown |
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|- |
|- |
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+ | |??? [Unknown Name] |
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⚫ | |||
− | |[[File: |
+ | |[[File:Shark Enemy.png|centre]] |
+ | |A Shark-looking enemy (Unfinished). |
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⚫ | |||
− | |[[ |
+ | |[[Jade Creek]] |
+ | |Water? |
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⚫ | |||
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Revision as of 00:11, 4 December 2019
This is a List of every enemy that appears in Freedom Planet Series. It features names, images, descriptions, Elements and the Stages they appear in. Some enemies were created by Lord Brevon himself, while others are natural. Some enemies can drop either Crystal Shards, Health Petals or Keystones (Element of the Keystone depends on the enemy type).
Freedom Planet
Name | Image | Description | Location | Element |
---|---|---|---|---|
Axle Turret | Medium-sized floating orange/gray robot that shoots small bullets from the miniature cannons that it can hide in its shell.
The top one is the beta model, while the bottom one is seen in-game. |
Sky Battalion, Final Dreadnought Round 2 | Metal | |
Balloon | Large red balloon-like robot with a propeller on top that floats around, opening its shell to drop items when hit. | Fortune Night | Fire | |
Beast Iris | A small yellow cyclopean creature with crab-like legs that it uses to slash at the player's character with when it gets close enough; they are spawned from the Shade Beast in its boss battle. | Battle Glacier, Final Dreadnought Round 4 | ||
Biker Ninja | Red-clad ninja that rides on a motorcycle similar to Carol's own and throws shurikens which take the form of disks first before homing in on the floor; a member of the Red Scarves. | Trap Hideout | N/A (Maybe Fire. Drops Crystal Shards and Health Petals) | |
Blade Orbiter | Small black/yellow spherical robot that attacks with the katanas attached to its body. | Trap Hideout | N/A | |
Bubblorbiter | Small blue/purple robot surrounded by swirling purple spheres that can cause damage on impact | Jade Creek, Final Dreadnought Round 3 | ||
Bulldozer | Large yellow bulldozer-like robot that raises its plow to reveal a hidden cannon inside. | Fortune Night, Final Dreadnought Round 3 | N/A | |
Bullfrag | Large, stationary green/gray frog-like robot that blows green bubbles from its mouth to attack; can be stood on top of. | Jade Creek, Battle Glacier | Water (Drops Crystal shards) | |
BuoyBuoy | Small gray/purple robot with blue gems that produces spherical sparks from both sides of its body.
The top one is the beta variant, and the bottom one is the final one. |
Jade Creek, Final Dreadnought Round 2 | Water | |
Cacteon | Small green crab-like creature with spikes on its head that walks sideways and jumps around. | Dragon Valley, Pangu Lagoon | N/A | |
Coil | Medium-sized yellow/purple robot that moves about releasing electric sparks from both the top and bottom of its eyeball. | Fortune Night, Final Dreadnought Round 2 | Water | |
DNA Cannon | Medium-sized, stationary purple cannon that shoots laser waves at a long range; these waves can stun lock the player. | Sky Battalion, Final Dreadnought Round 3, Final Dreadnought Round 4 | Water | |
Dragonfly | Small red/yellow dragonfly that flies around and divebombs the player's character.
The blue/yellow one on top is the earlier variation, seen in the August Prerelease Prototype. |
Dragon Valley, Battle Glacier | N/A | |
Drone | Small tan/yellow robot shaped like a manta ray that comes out of metal pipes and then jets forward, leaving a laser-like trail behind. | Sky Battalion, Final Dreadnought Round 1 | Wood | |
Duster | Robot resembling a mix between a mop and a vacuum cleaner that moves around with spikes on the front of its mop-like structure. | Fortune Night | N/A (Drops Crystal shards) | |
Extractor | Large tan/yellow mole-like robot that digs into the ground with its drill-like nostrils, releasing small, damaging rocks from the ground as it does so.
The top is an unfinished prptotype, while the bottom one is the final seen in-game. |
Relic Maze, Battle Glacier | Earth (Drops crystal shards) | |
Fire Spitter | Small red/gray/yellow tank that moves around shooting fire from its cannon. | Relic Maze, Final Dreadnought Round 1 | Fire | |
Firefly | Small purple/tan firefly that flies around with an electrified light bulb on its head. | Aqua Tunnel | ||
Flare Cannon | Small red/yellow stationary cannon that shoots fireworks into the air. | Fortune Night | Fire | |
Ganseki | Large brown cyclopean creature that glides across the ground from within its spiked shell. | Relic Maze | N/A | |
Ganseki Jr. | Small brown cyclopean creature that walks around and hides in its spiked shell. | Aqua Tunnel, Dragon Valley | N/A | |
Gatling Gun | Large red/yellow turret that follows the player's character and shoots multiple pairs of lasers at a fast rate. | Final Dreadnought Round 3, Final Dreadnought Round 4 | Fire (drops crystal shards) | |
Ghetto Blaster | Large tan/purple robot that slowly moves left and right and stops to release sound waves from its speaker-like cannon on its seashell-like structure. | Fortune Night, Battle Glacier | Wood | |
Hopper | Small bouncing gray/purple robot that shoots shells from both sides of itself.
The top one is the Prototype, while the bottom one is seen in-game. |
Relic Maze, Final Dreadnought Round 1 | Water | |
Hopper mkII | Medium-sized yellow/green robot that leaps forward and launches grenades. | Sky Battalion, Final Dreadnought Round 1, Final Dreadnought Round 2 | ||
Iris | Small tan bat-like creature that waits for the player's character to come near, then chases after them and attempts to crash down on them with its fangs.
The one on top is the old coloration, while the bottom one is the final seen in-game. |
Relic Maze, Trap Hideout | N/A | |
Lava Squid | Floating red/black robot that shoots lasers from the crystal-like guns attached to its two tendrils | Thermal Base, Battle Glacier | ||
Magmeon | Red version of the Cacteon with a small ember of flames on top of its head. | Sky Battalion, Final Dreadnought Round 3 | ||
Metal Pup | Small red robot on tread wheels that attacks with its metallic jaws. | Trap Hideout | N/A | |
Meteor Roller | When it first appears, it crashes down as a meteor; upon impact with the floor, it becomes a wheeled red/black/silver robot that glides along the floor. | Jade Creek, Battle Glacier | N/A | |
Obelisk | Medium-sized black/purple gravestone-shaped robot that shoots lasers from its glowing yellow/white eye. | Pangu Lagoon | ||
Pelletizer | Small green/gray robot with a propeller that shoots shells from both of the cannons on the bottom of its body. | Sky Battalion, Battle Glacier | Wood | |
Plant Turretus | Green version of the Turretus on a bamboo pole that hides in grass and pops out to shoot shells. | Jade Creek | Wood | |
Pounder | Large purplish-tan robot that floats above the player's character's head level and attempts to crush the character under its weight; small shockwaves are released upon contact with the floor. | Final Dreadnought Round 1, Final Dreadnought Round 3 | Wood | |
Pushup | Medium-sized green/grey robot that shoots red arrows from its top cannon and red energy spikes from the bottom that split into two shockwaves upon contact with the floor.
The top one is the beta model, while the bottom one is its final variation. |
Thermal Base | N/A | |
Rocket Puncher | Large red/grey humanoid robot with a shield that shoots its fist forward like a rocket; can be stood on top of. Despite being very durable for attacks, it can be defeated with one singe Shield Burst by Milla. | Trap Hideout | Fire | |
Roller | Small blue/purple robot on wheels that jumps and shoots shells downwards | Fortune Night, Horizon Starport (Scrapped) | N/A | |
Rotorblade | Medium-sized, single-eyed orange/yellow saw-like robot that rolls along the floor with its razor blades | Sky Battalion, Battle Glacier, Final Dreadnought Round 3 | N/A | |
Saucer | Medium-sized red/silver cyclopean robot that stomps around shooting fire upwards | Thermal Base, Battle Glacier | ||
Seeker | Small flying robot that opens up its red/yellow shell to reveal a yellow eye that shoots crystal-like shells | Thermal Base, Final Dreadnought Round 3 | Water | |
Sentinel | Small light blue diamond-shaped robot with a yin-yang in the center that shoots the yellow crystals embedded in it to attack | Relic Maze | Earth | |
Shade Elite | Lord Brevon's main troops; They are tan/greyish purple robots with glass visors that have green liquid and eyes on the insides, moving around erratically and wielding laser guns. The bullets blocked by Milla can deal damage to them.
The top is an older variation, while the bottom one is the final one seen in-game. |
Jade Creek (Boss fight only), Thermal Base (One of them is the mini-boss of this stage), Battle Glacier, Final Dreadnought | ||
Shark Torpedo | Medium-sized grey/red shark-like robot that shoots red diamonds and can also flip upside-down. | Jade Creek | ||
Shock Puppet | Medium-sized purple/yellow robot with plugs for arms that it connects together, electrifying itself and any player character near it | Trap Hideout | ||
Slime | Small green cyclopean blob that jumps around leaving exploding blobs behind | Aqua Tunnel, Sky Battalion, Final Dreadnought Round 2 | ||
Slug | Small yellow slug-like creature that releases small energy balls from the blue sides on its body.
The top one is the prorotype, and the bottom one is the final. |
Relic Maze, Final Dreadnought Round 2 | N/A | |
Snake Drill | Large orange snake-like robot with a drill on its front that leaps from one hole in the ground to another. | Battle Glacier | ||
Sparky | Medium-sized robot similar in appearance to the Mutant Iris that can be mounted and ridden by Milla; its red/yellow and blue shades change to orange and green once mounted, and it can fire energy bolts on Milla's command, which are capable of stunlocking. | Battle Glacier | ||
Spider Beamer | Large, stationary reddish orange turret mounted on walls and ceilings that shoots crystalline shells at the player's character. | Final Dreadnought Round 4 | ||
Spore Pod | Small purple/yellow mechanical pod that jumps out of water and spits out spores | Dragon Valley | Water | |
Star Flounder | Small red fish-like creature with a propeller found in the water that simply swims around | Dragon Valley | N/A | |
Stinger | Small green bee that flies after Lilac and attempts to sting her; it can be spawned from Stinger Nests, which are green combs of honey | Pangu Lagoon | ||
Stomper | Large cyclopean robot with tall legs that drops grenades while the tops of its legs pop spikes out of them | Dragon Valley, Jade Creek, Battle Glacier | N/A | |
Sunfloris | Large stationary flower that releases damaging purple clouds from its "face" when it closes its yellow petals; if its "face" is destroyed, it will revive itself a few seconds later | Pangu Lagoon, Final Dreadnought Round 2 | ||
Super Turretus | Flying grey/yellow version of Turretus that jets ahead and then stops to shoot shells | Fortune Night, Battle Glacier, Final Dreadnought Round 1 | Metal | |
Tankbot | Medium-sized purplish blue robot on tread wheels with a television-like head that shoots shells from its cannon-like arms | Thermal Base, Final Dreadnought Round 1, Final Dreadnought Round 2, Final Dreadnought Round 3 | ||
Terreon | Enlarged and more durable blue version of Cacteon that shakes the floor and produces small shockwaves from its jumps. | Pangu Lagoon, Final Dreadnought Round 3, Final Dreadnought Round 4 | ||
Trafficle | Slightly tall robot with three eyes modeled after traffic lights that floats up and down shooting lasers from each of its eyes | Fortune Night | N/A | |
Turretus | Small green/yellow turret that shoots shells at a slow rate | Dragon Valley, Battle Glacier | Wood |
Scrapped
Name | Image | Description | Location | Element |
---|---|---|---|---|
Asteroid | Merely floats in Space. Shooting the larger ones will cause them to split into 4 smaller Asteroids, each flying in different directions. | Warp Sector | ||
Bladeworm | Files around in space. Are also attached to the Bladeworm Master as arms. | Warp Sector | ||
Chain Lightning | A round ball-like enemy with six spheres attached to it. Spins around and generates Electricity. | Horizon Starport | Metal? | |
Daggervessel | A knife looking enemy. Curves upwards, then launches itself with great speed. Usually stacked in numbers. | Warp Sector | ||
Fleet Missile | A missile type enemy flying throughout the stage. It rams straight towards our heroes.
The one on the top is an old coloration while the bottom one is the final colorization. |
Horizon Starport | ||
Magnetizer | An enemy found in the Earth Ship. It launches its magnet arms should the player stand underneath them. Can also carry crates. | Sky Battalion | Earth? | |
Sweeper | Flies high above the screen and fires a large, downward laser beam. | Warp Sector |
Unused
Name | Image | Description | Location | Element |
---|---|---|---|---|
Crane | An Crane-Like Enemy (unfinished). | Final Dreadnought 1 | ??? | |
Hopper Missile | An unused enemy known as a Hopper Missile. Like the 'Mallet' enemy, these two enemies are considered to be merely sketches for enemy concepts. | ??? (Likely the Scrapped Rust Yard Stage) | unknown | |
Mallet | A Turret-like enemy, but with a Mallet instead of a turret.
Named "Hammer Turretus" by Strife on the official GalaxyTrail Discord server. |
??? (Possibly the Scrapped Stage Rust Yard) | unknown | |
??? [Unknown Name] | A Shark-looking enemy (Unfinished). | Jade Creek | Water? |
Freedom Planet 2
There are enemies available in Freedom Planet 2 (Sample Version).
Name | Image | Description | Location | Element |
---|---|---|---|---|
Drake fly | Medium-sized green dragonfly robot that flies around spitting fire | Dragon Valley | ||
Keon | Medium-sized yellow/brown crab-like cyborg with a red eye and spikes on its head that walks toward the player at a slightly fast pace | Dragon Valley | ||
Line Cutter | Red/yellow robot that extends its cord upon being approached before spinning the blade on its head | Dragon Valley | ||
Spy Turretus | Floating version of Turretus that floats up and down in one place, shooting shells from its cannons at a slow rate | Dragon Valley | ||
Turretus | A returning enemy from the original Freedom Planet. This small green/yellow turret behaves the same as it did in the original game, once again shooting shells at a slow rate | Dragon Valley | Wood |
Trivia
- Some enemies can destroy other enemies with their attacks.
- The exact same picture for Sparky found here is reused in the Freedom Planet instruction manual for Nintendo Switch.
References
Strife's official naming of enemies: TWITTER