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(Continue (Freedom Planet))
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[[File:Extra Life aquisition.ogg]]
An '''Extra Life''', or '''1-Up''', allows a character to respawn if they are killed in any level. They are little creatures that resemble the heads of the Main Characters: [[Sash Lilac|Lilac]], [[Carol Tea|Carol]], [[Milla Basset|Milla]] and [[Commander Torque|Torque]]. Extra Lives are essential to [[Freedom Planet]], collecting as many as you can before facing [[Lord Brevon]], the main antagonist and final boss of the game. You will lose a life if the character is hit while out of [[Health Petal]]s or if you restart the level. If a characters dies with no lives, then it's '''Game Over!'''
 
   
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An '''Extra Life''', also called "'''1-Up'''" or "'''Stocks'''", allows the Player to respawn if they're knocked out in any Stage.
The number of Lives you start out with depends on the difficulty. 7 Lives in Casual mode, 5 Lives in Easy and Normal Modes, 3 Lives in Hard mode and/or choosing to continue after getting Game Over. You can get Extra Lives in 3 ways:
 
* Collecting 200 [[Crystal Shard]]s (300 on Hard Mode)
 
   
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== Appearance ==
* In the [[Bonus Level]] (you can get up to 1-3 Lives per roll, Adventure and Classic Modes only)
 
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They are little creatures that resemble the Playable Characters: [[Sash Lilac|Lilac]], [[Carol Tea|Carol]], [[Milla Basset|Milla]], [[Commander Torque|Torque]] and [[Spade]], and are trapped in small cages hidden throughtout each Stage. Once they're freed, they will bounce away and attempt to escape. Once they're picked up by the Player, they'll float around them and sparkle until they fly up to the Player's Life Counter, giving them an Extra Life.
   
 
== [[Freedom Planet]] ==
* Breaking open a cage (which can be picked up and thrown by Milla).
 
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Extra Lives are essential to Freedom Planet, collecting as many as they can before facing the Final Boss of the Game: [[Lord Brevon]]. If the Player is KO'ed while they're out of lives, then it's "'''Game Over'''"!
   
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The Player can lose Lives in the following ways:
=== Continue ===
 
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* Hit by an attack while out of [[Health Petal|Health Petals]]
When Game Over occurs, the continue screen comes up. A 9-second begins as the chosen character struggles to get up, with numbers appearing in the form of Crystal Shards. If the player chooses to continue, the chosen character will run to the right off-screen, then comes back and goes left. Lilac jumps and does a Dragon Boost, Carol drives by on her Motorcycle, and Milla jumps and does a Puppy Float. If the player doesn't choose to continue, then then chosen character will basically die.[[File:Life (Lilac).png|thumb|32x32px]]
 
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* Restarting a Stage from the Pause Menu
[[File:Life (Carol).png|thumb|32x32px]]
 
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* Falling down a Bottomless Pit
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* Drowning while Underwater
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* Being Crushed
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The number of Lives the Player starts out with depends on the Stage Difficulty:
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* '''Casual Mode: '''7 Lives
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* '''Easy Mode: '''5''' '''Lives
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* '''Normal Mode: '''5 Lives''' '''
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* '''Hard Mode: '''3 Lives
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The Player can get Extra Lives in the following ways:
 
* Collecting 200 [[Crystal Shard|Crystal ]][[Crystal Shard|Shards]] (300 on Hard Mode)
 
* In the [[Bonus Level]] (The Player can get 1 - 3 Lives per roll, Adventure & Classic Modes only)
 
* Breaking open a cage (which can also be picked up and thrown by Milla)
   
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=== Continue Screen (Freedom Planet) ===
===<nowiki/>===
 
[[File:Life (Milla).png|thumb|32x32px]]
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[[File:Game Over.ogg]]
[[File:Life (Torque).png|thumb|32x32px]]
 
==Freedom Planet 2==
 
The character faces in the Extra Lives counter now called as "Stocks" now blink their eyes, unlike in the first game. The physical form of the stocks not yet been confirmed.
 
   
 
When Game Over occurs, the Continue Screen comes up. A 9-second countdown begins as the Character struggles to get back up, with the numbers appearing in the form of Crystal Shards. If the Player chooses to continue, the Character will get up and run to the right off-screen, then comes back and goes to the left off-screen. If the Player doesn't choose to continue and let's the timer run out, then the Character will die and the Player will be sent back to the Main Menu. Choosing to continue will send the Player back to the start of a Stage with 3 Lives, regardless of the Stage Difficulty.
The player can now get bonus Crystal Shards with the number of lives they have when completing a level. The more lives the player has, more Crystal Shards they"ll earn. Each life starting from 2 lives gives 50 Crystal Shards.
 
   
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Each of the Characters will do something different when choosing to continue:
===Continue===
 
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* '''Lilac: '''Jumps and does a Dragon Boost
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* '''Carol: '''Drives by on her Motorcycle (obtained off-screen)
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* '''Milla: '''Jumps and does a Puppy Float<nowiki/>
   
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== [[Freedom Planet 2]] ==
In Freedom Planet 2, when Game Over occurs, the player is sent to continue screen with few choices:
 
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The faces of the Playable Characters on the Life Counter are now animated, able to blink their eyes, unlike in the first game. The physical form of the Stocks have not yet been confirmed, though the 1-Up Sprites of Lilac & Carol from the first game will make a cameo as plushies in [[Milla's Laboratory]].
* '''Punching Bag:''' Earn up to 20 additional crystals by pressing this button to hit the Punching Bag.
 
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* '''Return to Checkpoint:''' Costs 300 crystals (Beat a stage to earn Crystals Shards to put in storage).
 
 
The Player can now get bonus Crystal Shards with the number of lives they have when completing a Stage. The more Lives the Player has, the more Crystal Shards they"ll earn. Each Stock, starting with 2, gives 50 Crystal Shards.
* '''Restart Stage:''' Restart from the start point of the level.
 
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===Continue Screen (Freedom Planet 2)===
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In the Sample Version of Freedom Planet 2, when the Player KO'ed while out of Stocks, the word '''"Defeated..."''' will appear on the screen instead of Game Over. Then the Player is sent to the Continue Screen, where they're given the followings choices:
 
* '''Punching Bag:''' Earn extra Crystals Shards by pressing the button to hit the Punching Bag.
 
* '''Return to Checkpoint:''' Spend 300 Crystal Shards to return to the last Checkpoint the Player passed in a Stage (Beat a Stage to earn Crystals Shards to put into storage).
 
* '''Restart Stage:''' Restart from the starting point of the Stage.
 
* '''Exit:''' Quit the Stage and go back to the Main Menu.
 
* '''Exit:''' Quit the Stage and go back to the Main Menu.
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[[File:Continue.png|thumb|Continue screen
 
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== Trivia ==
]]
 
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* In the Sample Version of Freedom Planet 2, there is a glitch where if the Player falls on a jump spring after being KO'ed, then they will instantly revive without spending a Stock. This will also occur when the Player is "Defeated" (gets Game Over), in which the word will stay on the screen during gameplay, even if the Player completes the Stage.
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== Gallery ==
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<gallery>
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Life (Lilac).png|Lilac's 1-Up Sprite
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Life (Carol).png|Carol's 1-Up Sprite
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Life (Milla).png|Milla's 1-Up Sprite
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Life (Torque).png|Torque's 1-Up Sprite
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Spade Extra Life.gif|Spade's 1-Up Sprite
 
Continue.png|FP2 Continue Screen
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</gallery>
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[[Category:Items]]
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[[Category:Pickups]]
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[[Category:Glitches]]

Revision as of 00:00, 4 February 2020

An Extra Life, also called "1-Up" or "Stocks", allows the Player to respawn if they're knocked out in any Stage.

Appearance

They are little creatures that resemble the Playable Characters: Lilac, Carol, Milla, Torque and Spade, and are trapped in small cages hidden throughtout each Stage. Once they're freed, they will bounce away and attempt to escape. Once they're picked up by the Player, they'll float around them and sparkle until they fly up to the Player's Life Counter, giving them an Extra Life.

Freedom Planet

Extra Lives are essential to Freedom Planet, collecting as many as they can before facing the Final Boss of the Game: Lord Brevon. If the Player is KO'ed while they're out of lives, then it's "Game Over"!

The Player can lose Lives in the following ways:

  • Hit by an attack while out of Health Petals
  • Restarting a Stage from the Pause Menu
  • Falling down a Bottomless Pit
  • Drowning while Underwater
  • Being Crushed

The number of Lives the Player starts out with depends on the Stage Difficulty:

  • Casual Mode: 7 Lives
  • Easy Mode: 5 Lives
  • Normal Mode: 5 Lives
  • Hard Mode: 3 Lives

The Player can get Extra Lives in the following ways:

  • Collecting 200 Crystal Shards (300 on Hard Mode)
  • In the Bonus Level (The Player can get 1 - 3 Lives per roll, Adventure & Classic Modes only)
  • Breaking open a cage (which can also be picked up and thrown by Milla)

Continue Screen (Freedom Planet)

When Game Over occurs, the Continue Screen comes up. A 9-second countdown begins as the Character struggles to get back up, with the numbers appearing in the form of Crystal Shards. If the Player chooses to continue, the Character will get up and run to the right off-screen, then comes back and goes to the left off-screen. If the Player doesn't choose to continue and let's the timer run out, then the Character will die and the Player will be sent back to the Main Menu. Choosing to continue will send the Player back to the start of a Stage with 3 Lives, regardless of the Stage Difficulty.

Each of the Characters will do something different when choosing to continue:

  • Lilac: Jumps and does a Dragon Boost
  • Carol: Drives by on her Motorcycle (obtained off-screen)
  • Milla: Jumps and does a Puppy Float

Freedom Planet 2

The faces of the Playable Characters on the Life Counter are now animated, able to blink their eyes, unlike in the first game. The physical form of the Stocks have not yet been confirmed, though the 1-Up Sprites of Lilac & Carol from the first game will make a cameo as plushies in Milla's Laboratory.

The Player can now get bonus Crystal Shards with the number of lives they have when completing a Stage. The more Lives the Player has, the more Crystal Shards they"ll earn. Each Stock, starting with 2, gives 50 Crystal Shards.

Continue Screen (Freedom Planet 2)

In the Sample Version of Freedom Planet 2, when the Player KO'ed while out of Stocks, the word "Defeated..." will appear on the screen instead of Game Over. Then the Player is sent to the Continue Screen, where they're given the followings choices:

  • Punching Bag: Earn extra Crystals Shards by pressing the button to hit the Punching Bag.
  • Return to Checkpoint: Spend 300 Crystal Shards to return to the last Checkpoint the Player passed in a Stage (Beat a Stage to earn Crystals Shards to put into storage).
  • Restart Stage: Restart from the starting point of the Stage.
  • Exit: Quit the Stage and go back to the Main Menu.

Trivia

  • In the Sample Version of Freedom Planet 2, there is a glitch where if the Player falls on a jump spring after being KO'ed, then they will instantly revive without spending a Stock. This will also occur when the Player is "Defeated" (gets Game Over), in which the word will stay on the screen during gameplay, even if the Player completes the Stage.

Gallery