Each Shard refills a small amount of the Player's energy meter and can also be found in Crystal Flowers. Collecting 200 Crystal Shards (300 on Hard Mode) will grant the Player an Extra Life. If the Player has a Wood Shield Crystal, they'll get 1 Health Petal when they've collected 20 Shards. Enemies are able to collect Crystal Shards too and the collected Shards can be obtained by defeating the enemies who picked up those Shards. Clearing the Game with over 7,000 Crystal Shards collected will earn the Player the Gem Hoarder Acheievement.
Crystal Flowers are flower-shaped crystals found in every Stage. Each flower holds a total of 7 Crystal Shards, simply by breaking them open. Crystal Flowers can also be picked up by Milla, who can throw them at enemies and damage them.
Crystal Shards will retain their original role, but this time, the set number of Shards needed for an Extra Life is 300, though there are certain Power-Ups that can increase or decrease the amount needed. Also, underneath the Player's Life and Shard Counters is a Crystal Meter, which measures the amount of Shards collected in a Stage. Once the Meter is filled, the Player will get an Extra Life.
Crystal Flowers can now be found on walls and ceilings, and any Crystal Shards scattered from a broken Flower will be automatically drawn to the Player.
Crystal Shard Bonus
Whenever the Player clears a Stage, they will get Bonus Crystal Shards for certain things such as Lives, Gold Gems, Bonus Rings, etc. Additionally, certain Power-Ups can also provide a Crystal Shard Bonus, but with some sort of penalty, depending on what item the Player has equipped. The Power-Ups with Bonuses are listed as the following:
|Alchemical Burst||Random effects|
|Gem Booster||No Effects|
|Expensive Stocks||More Shards needed for an Extra Life|
|No Guarding||The Player cannot Guard|
|Double Damage||Increased Enemy Attack Power|
|No Revivals||The Player cannot Revive|
|No Stocks||The Player has no Lives|
|Time Limit||No Bonus if Time runs out|
|Enemy Armor||Enemies have more Health|
|Items to Bombs||No Items, only Bombs|
|No Petals||Empty Health Meter|
|One Hit KO||Instant KO for the Player|
- ↑ We would like to find a good way to use them as currency to purchase either powerups or unlockable content. We kinda have this idea where if you collect one of the star cards in a stage, it gets placed inside a gallery, and you have to pay a certain number of crystals to flip it over and reveal its contents, which could be anything from an unlockable feature to information on one of the characters or enemies. - Strife on the Kickstarter Campaign Message Board.