Avalice Archives
Tags: Visual edit apiedit
Tags: Visual edit apiedit
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* '''Turbo Boost:''' The Mech will spin attack around the room quickly. When it's finished, it will do Fire Dash.
 
* '''Turbo Boost:''' The Mech will spin attack around the room quickly. When it's finished, it will do Fire Dash.
 
* '''Fire Dash: '''The Mech will dash in the player's direction, leaving behind a trail of fire.
 
* '''Fire Dash: '''The Mech will dash in the player's direction, leaving behind a trail of fire.
 
* '''Ultra Blast: '''The Mech will charge up and release hundreds of projectiles outward from it's position. A safe spot to avoid taking distance and damage is to go to the center of the green sphere the mech creates while it charges up. The bullets can be deflected by Milla.
* '''Ultra Blast: '''
 
* The Mech will charge up and release hundreds of projectiles outward from it's position. A safe spot to avoid taking distance and damage is to go to the center of the green sphere the mech creates while it charges up. The bullets can be deflected by Milla.
 

Revision as of 14:56, 18 April 2017

Lord Brevon's Mech Armor is the second phase boss of Final Dreadnought (Round 4), after Absolution and before Lord Brevon, the game's final boss himself, when playing as Sash Lilac or Carol Tea. If the player's character is Milla Basset, then it is the final boss of her story, with no final battle with Lord Brevon for her afterwards.

The Mech Armor's Health is measured as an orange column to the right of the Kingdom Stone. It has more health than the Absolution.

Attacks

  • Laser Blasts: Shoots five heated lasers on player's position. The floor will burn for a few seconds. The fire will not affect the ceiling or the walls. The lasers can be by Milla's Shields and Phantom Blocks.
  • Turbo Boost: The Mech will spin attack around the room quickly. When it's finished, it will do Fire Dash.
  • Fire Dash: The Mech will dash in the player's direction, leaving behind a trail of fire.
  • Ultra Blast: The Mech will charge up and release hundreds of projectiles outward from it's position. A safe spot to avoid taking distance and damage is to go to the center of the green sphere the mech creates while it charges up. The bullets can be deflected by Milla.